Meta Platforms, Inc. (Meta), formerly known as Facebook Inc., builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps and services like Messenger, Instagram, and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. To apply, click “Apply to Job” online on this web page.Research Scientist Responsibilities
Plan and execute research to develop solutions to software and hardware for haptic devices with applications to augmented and virtual reality (AR/VR).
Research, design, and develop new algorithms and software to improve upon Meta’s current research in haptic actuators and haptic displays.
Utilize technical research background to develop and run studies related to human perception, psychophysics and haptics.
Develop computer software tools to aid in the creation of virtual and augmented reality demonstrations.
Suggest, collect, and synthesize system requirements from stakeholders and create effective research roadmaps.
Analyze and resolve software and hardware challenges from a hardware research standpoint.
Minimum Qualifications
Requires a Ph.D. degree in Mechanical Engineering, Computer Science, Control Systems Engineering or a related field.
Position also requires completion of a university level course, research project, internship, or thesis in the following:
1. Research in topics closely related to haptic devices, haptic rendering, psychophysics, soft robotics, machine learning, signal processing, or computer vision
2. Experience with experimental robotics and instrumentation of mechatronic systems including integration of actuators/sensors
3. Communicating complex research in a clear, precise, and actionable manner
4. Designing and building mechatronics, or soft robotics systems for use in haptic devices
5. Developing haptic devices and haptic software for virtual reality
6. Developing user studies for haptic device research
7. Developing research-oriented implementation of software for virtual reality using Unity or Unreal Engine
8. Proficiency with Computer-Aided-Design (CAD) software
9. Proficiency with C#, C++, or Python.
LocationsAbout Meta Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics. Meta is committed to providing reasonable support (called accommodations) in our recruiting processes for candidates with disabilities, long term conditions, mental health conditions or sincerely held religious beliefs, or who are neurodivergent or require pregnancy-related support. If you need support, please reach out to accommodations-ext@fb.com. $203,350/year to $240,240/year + bonus + equity + benefits
Individual pay is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base salary, Meta offers benefits. Learn more about benefits at Meta.
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