Reality Labs at Meta is building products that make it easier for people to connect with the ones they love most, enjoy top-notch, wire-free VR, and push the future of computing platforms. We are a team of world-class experts developing and shipping products at the intersection of hardware, software and content. As a Software Engineer, WebRTC on the Reality Labs team at Meta, you can help build new, innovative hardware and software that radically redefine the way people work, play and connect and especially how they hear the virtual and augmented world. What we build today could one day be the norm. So to be here today is to truly be at the heart of change and the frontier of what's to come. We're the people helping to define the metaverse. We may not have all the answers. But together, we're getting closer.Software Engineer - WebRTC Responsibilities
Work closely with cross-functional teams to understand features, operation, and specify enhancements.
Optimizing and improving video codec efficiency, encode rate control, speed, video, pre/post-processing and error resilience.
Debugging and diagnosing quality of end-to-end video experience on lossy networks in real-time communication scenarios.
Define the video optimization roadmap for both low-end and high-end networks and devices across surfaces (2D and MR).
Lead the definition and implementation of media processing pipelines.
Identify areas of performance, quality and reliability improvement across the stack
Design, develop, test, and deploy real-time communication services and applications.
Collaborate closely with both the research and product team to deploy new technologies including augmenting systems and algorithms to make them robust to shipping scenarios
Work in close partnership with Meta’s Remote Presence platform that powers Messenger and Instagram to deliver more immersive experiences for the metaverse.
Minimum Qualifications
Experience in C/C++ multithreaded programming
Experience with WebRTC and SFU and MCU architectures
Experience using/adapting/extending the libwebrtc C++ code
Good understanding of video and audio compression techniques
Good understanding of media/data transport (RTP, RTCP, SCTP, ICE, UDP, QUIC, etc)
Preferred Qualifications
Hands-on experience of improving performance, reliability and quality of WebRTC based stacks.
Experience with frameworks such GStreamer or ffmpeg.
Understanding of signalling concepts and familiarity with traditional VoIP applications (SIP).
Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience.
LocationsAbout Meta Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics. Meta is committed to providing reasonable support (called accommodations) in our recruiting processes for candidates with disabilities, long term conditions, mental health conditions or sincerely held religious beliefs, or who are neurodivergent or require pregnancy-related support. If you need support, please reach out to accommodations-ext@fb.com.
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