You are a talented Game Designer looking to build the next generation of online, multiplayer games for Meta Quest. You excel at thinking in spreadsheets to design systems for live service games and you also love iterating on the intangible fun of moment-to-moment gameplay. You are a self-starting problem-solver with a strong vision for gameplay progression and an expert at prototyping, refining and implementing game systems that keep a variety of players coming back.Senior Systems Designer - BigBox Responsibilities
Design, implement, and tune game systems including economies, player abilities, weapons, gear, customization, metagame.
Understand, in detail, best practices for gameplay systems based on design trends.
Prototype, playtest and iterate gameplay on a daily basis to prove the fun as early as possible.
Create clear and organized design documentation that concisely communicate requirements and success criteria.
Create simulations and data modeling of systems to measure intended results before implementation.
Work closely with the analytics team to monitor and optimize the performance of game systems in the live environment.
Review and distill down successful and unsuccessful implementations of systems and gameplay mechanics to reveal opportunities for improvement.
Minimum Qualifications
5+ years of game design experience and at least 2 full development cycles as a systems designer.
Experience designing, developing and maintaining metagame systems in a live product.
Experience with gameplay mechanics and systems for Free-to-Play games, including microtransaction and social features.
Proven communication skills and the experience to make complex designs easy to understand.
An innate sense for what players find fun particularly in game balance, player goals, and progression.
Experienced creating innovative new systems and enhance existing ones.
Experience acting on feedback from stakeholders to iterate and improve on designs.
Knows when to continue developing work in progress, pivot, or reset and restart for the best outcome.
Interest for playing games and understanding their underlying elements, particularly RPG’s and First Person Shooters.
Preferred Qualifications
Strong background in VR or AR
Experience with other aspects of design (level design, mission)
LocationsAbout Meta Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics. Meta is committed to providing reasonable support (called accommodations) in our recruiting processes for candidates with disabilities, long term conditions, mental health conditions or sincerely held religious beliefs, or who are neurodivergent or require pregnancy-related support. If you need support, please reach out to accommodations-ext@fb.com. $112,000/year to $161,000/year + bonus + equity + benefits
Individual pay is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base salary, Meta offers benefits. Learn more about benefits at Meta.
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